| Approved Site(s): |
| | This is a site adopted course for Clairemont, Hoover, Mission Bay, and San Diego High Schools. Other schools may not offer this course without prior approval from the Interdivisional Curriculum Committee.
|
| Grade Range: |
| | 10–12 |
| Recommended Preparation: |
| | Game Design 1,2 |
| Course duration: |
| | Two semesters. |
| Subject area in which graduation credit will be given: |
| | Visual and Performing Arts |
| UC subject area satisfied: |
| | f - Visual and Performing Arts |
| Notes: |
| | This course qualifies for Prop 28 funding. |
|
| Course Description: |
| | Game Design 3,4 Honors emphasizes creating artistic
game design concepts within an interdisciplinary
team-driven environment. This course covers advanced
topics in game design, game programming, software
project management, and 3D modeling. It also includes
design reviews, formal presentations, usability design,
play-testing, debugging, and job interview techniques. |
| State Course Code(s): |
| | 8142 - Advanced Games and Simulation (Capstone) |
| Basic Texts and Teaching Guides: |
| | Schell J, The Art of Game Design: A Book of Lenses, 2nd Edition, CRC Press ,2015 |