Pilot Site: | |
This is a pilot course for Clairemont, Hoover, Mission Bay, and San Diego High Schools. Other schools may not offer this course without prior approval from the Interdivisional Curriculum Committee. | |
Grade Range: | |
10–12 | |
Recommended Preparation: | |
Game Design 1,2 | |
Course duration: | |
Two semesters. | |
Subject area in which graduation credit will be given: | |
Visual and Performing Arts | |
UC subject area satisfied: | |
f - Visual and Performing Arts | |
Course Description: | |
Game Design 3,4 Honors emphasizes creating artistic game design concepts within an interdisciplinary team-driven environment. This course covers advanced topics in game design, game programming, software project management, and 3D modeling. It also includes design reviews, formal presentations, usability design, play-testing, debugging, and job interview techniques. | |
State Course Code(s): | |
8142 - Advanced Games and Simulation (Capstone) | |
Basic Texts and Teaching Guides: | |
Schell J, The Art of Game Design: A Book of Lenses, 2nd Edition, CRC Press ,2015 |
CTE-389