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Game Design 1,2 (P) (4473, 4474)


Grade Range:
 11–12
 Prerequisites:
 Foundations in Information Technology 1,2 or Computer Science Discoveries 1,2 (Code.org); AP Computer Science Principles 1,2
 Course duration:
 Two semesters
Subject area in which graduation credit will be given:
 Practical Arts

 UC subject area satisfied:
 g - College Preparatory Elective
Course Description:
 Game Design provides students with a comprehensive introduction to creating, designing, programming, and marketing a computer game. Students learn about the history of game design, game theory, trends in the industry, and opportunities for employment. They also learn how a combination of programming, graphics, and storytelling can make a game compelling and marketable and how to apply that approach to other industries. Through hands-on activities and interactive learning tools, students develop critical- thinking and problem-solving skills.
State Course Code(s):
 8141 - Intermediate Games and Simulation (Concentrator)
Basic Texts and Teaching Guides:
 Rogers, Level Up!: The Guide to Great Video Game Design, John Wiley, 2010.
Schell, The Art of Game Design: A Book of Lenses, Morgan Kaufmann, 2008.